The Meta Silicon team is driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. We are currently seeking a graphics hardware/software architect to support custom graphics pipeline SW enabling for AR/VR systems. As part of the Graphics Hardware team, the candidate will contribute to the development of HW/SW emulation systems, architecture of profiling tools and GFX SW stack optimization. AR Graphics HW/SW Co-Design Architect Responsibilities: • Work on end-to-end problems and enable GFX HW/SW co-development and optimization around product use cases and system constraints • Closely work with SW teams across the entire graphics stack to enable graphics pipeline features and architect power/performance profiling tools for AR graphics pipeline • Collaborate closely with the graphics, system architecture and SW teams to develop HW/SW emulation platforms for GFX SW stack development • Support all phases of Silicon development from a SW enabling perspective - from early definition on through specification, architecture and productization in Computer Science or related fields • 5+ years of experience working on graphics hardware pipelines and SW • Experiencing in developing tools and enabling performance analysis and optimization (CPU/GPU profilers and trace analyzers) • Experience with developing and/or using HW/SW emulation systems • Proven programming skills and experience of C/C++, compilers, or shaders
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