Sept. 25, 2026

Senior 3D Generalist (Freelance)

Silver Spoon Animation New York, New York

Silverspoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project.

**Contract Details:**

This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

We offer a competitive salary and some really cool real-time projects to work on.

Check [the ones](https://silverspoonanimation.com/our-work/) we've done so far!

We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

**Responsibilities:**

* Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
* Interpret concept art and sketches to create virtual characters, environments and props.
* Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
* Optimize, refine and correct model geometry - often to technical specifications
* Create solid, high fidelity textures of any given surface.
* Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
* Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
* Keep up to date with new technologies and continue to improve on existing workflow
* Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
**Required Qualifications:**
* At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
* Knowledge of Substance Painter/Designer or similar DCC.
* Knowledge of Unreal Engine techniques for real-time production.
* Must have a good foundation in hard surface modeling, texturing,shaders and lighting.
* Strong visual perception and aesthetic sensibility, good use of color.
* Strong communicator that requires minimal guidance in the execution of tasks.
* Able to manage workflows efficiently and prioritize tasks when needed.
* Flexibility to travel and work onsite/on set.

**Desired Qualifications:**

* ****Complex, technical shader knowledge and background is a plus.
* Experience with Houdini is a plus
* Experience with Unreal Blueprints is a plus

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