A company is looking for a Senior Level Designer to create engaging underwater environments for a game. Key Responsibilities Collaborate with game designers and environment artists to build diverse game locations Define the vision and player experience for specific locations, integrating gameplay systems, art, and narrative Prototype and iterate on layouts, traversal challenges, puzzles, and environmental interactions Required Qualifications 5+ years of experience as a Level Designer or World Designer on open world, survival, or sandbox games Expertise in Unreal Engine (UE4 or UE5) including landscape sculpting and prop placement Strong understanding of level design principles such as flow, pacing, and environmental storytelling Self-motivated, organized, and comfortable working remotely
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